Let's Play Some Demos! - Part 20
"Let's Play Some Demos!" Video Series YouTube Playlist
Welcome to Part 20 of the Let's Play Some Demos! | LPSD series!
For those who are new, I aim to introduce gamers to, usually, Indie games and to provide commentary and feedback on the games for educational purposes!
For this episode, I used some of the demos I had grabbed from the Myths & Legends Steam Event! I think...
RULES!
Typically, there are 4 demos. Each demo gets 30 minutes, not including the adjustment of settings and character creation. I might up it to 5 and/or play a great game for longer if there are technical issues. And NO AI's spit, aka. plagiarism laundering.
Today, I, attempted, to play 4 demos for your enjoyment:
AI LIMIT - Coming Mar 27, 2025
In the distant future when civilization is on the verge of extinction, people follow the legend of the Elysium in the last city, Havenswell. In this post-apocalyptic wasteland sci-fi ARPG, you will play as Arrisa, a Blader with immortality, and explore the city ruin to find the hope of a new life.Harmony's Odyssey - Available
Harmony's Odyssey is a 3D fantasy adventure puzzle game set on mythical dioramas full of riddles, perky creatures and magic. Embark on a fantastic journey through remote fabled lands tangled by a rowdy cat and bring peace to its inhabitants
- Last Time I Saw You - Available
First loves. Family issues. Yokai. 'Last Time I Saw You' is a coming-of-age adventure set in 1980s Japan. Explore a haunted forest hiding a terrible secret, and interact with a vast cast of friendly and dubious characters in this beautifully hand-drawn story with some light action elements. - Whiskers & Wizardry - Available 2025
Step into the magical paws of an overconfident wizard cat in this action-packed roguelite! Craft unique spells, battle hordes of minions and powerful bosses, cleanse the forest of evil, and rescue your Human Wizard Owner. From the creators of Margoq's Lair, a studio focused on roguelite games.
All links above are to the games' Steam pages.
Also, Harmony's Odyssey's demo is available on itch.io!
Why was it an "attempt" to play? Because I suck at puzzles; Dungeons of Hinterberg broke me.
With all that out the way, here are my opinions, via the "Layered Compliment Sandwich":
AI LIMIT LOOKED FAN-FUCKIN-TASTIC! I loved how Arrisa was animated! I loved how the enemies were animated! I loved the design of the entire level! AND the game suffered from what many games I've played suffer from; their tutorial was not as clear as they thought it was. It said items could be assigned to shortcuts, but didn't say how to do it. Even when I went into the Controls at the end, it wasn't there. Also, unless I missed it, it would've been nice to know how the healing item worked when we got it. I wouldn't have waited until I was almost dead to use it had I known. Dying gave me the opportunity to look at the pretty ruin, though. Dying multiple times did, too. What got on my nerves, though, was the lack of guidance. I beat, what seemed to be, the big bad, and yet... had I not run out of time, I would have rage quit at some point. I want the game because it has promise. I'm hoping it will have more guidance in it. IT LOOKED/S GREAT!
Harmony's Odyssey was incredibly confusing, but it being adorable made up for it. When I read the description and saw "puzzles", I was certain I wasn't going to like it. Then it reminded me there were certain puzzles I liked! And it did them in a unique way. The "Find the Differences" puzzles moving was distracting. If it was supposed to be, then fine. Job well done. The mini-games were a surprise, but ended up being fun. The story was, is, my biggest problem. It makes. No. Sense. So, a cat steals one of a witch's wands and now we're chasing the cat trying to get it back. Why are we chasing the cat when we could teleport the cat back? Then, while we're chasing the cat, instead of teleporting the cat, the witch alters the world and turns it into the "rearrange the tiles to create a picture" puzzle. Why? I wanna keep playing because how the puzzles were created was incredibly unique, but... Why?
Last Time I Saw You has an AMAZING color palette! And it taking place in 1980s Japan didn't really hit me until Ayumi, our main character, made certain comments about wishing people had their own phones. You say that now, child... The art style was, is, sublime. I want a movie in this art style. And it was the art style, the story, and the fact I could make all the dialogue appear with the press of a button that made me keep playing. The beeping-like sound that played as the text was coming in was... ich. Why do developers do that? STOP IT! I didn't think until now to check and see if I could make the dialogue immediately appear... I also felt like I was "playing" a teenager. They were relatable. And how they introduced the little bit of action was well done as well, even though learning the action was annoying. If I was supposed to be spooked a bit, they succeeded. Well done! Gimme more!
Whiskers & Wizardry was more adorable than I expected it to be! And more difficult. Apparently, I SUCK at aiming. Thankfully, the dodge-roll made up for it. Part of the issue with aiming, though, was the paw you're aiming with. At one point, it hid behind the Wizard Cat, and then I couldn't tell where I was aiming, which made me even more shit at aiming. The premise kept me going. That and the art. A magic cat trying to find their Wizard Owner? Sign me up! I have allergies, I need to have a cat somehow! Every game like this I cannot help but think of Hades or Cursebane. The "create your own spell" mechanic was, is, genius. This, combined with a leveling system to allow for personal, and changeable, improvements allowed for a customizable playstyle. I will DEFINITELY be pointing this one out to my partner! It's creative AF and deserves some attention!
Overall, despite some of my gripes, I want all of them, and they are on my wishlist.
I'll have to play AI LIMIT in moderation, though, since the camera will give me a headache if I forget to use the "Lock On" mechanic.
As a reminder, AI LIMIT will be available on Mar 27, 2025. Whiskers & Wizardry will be available in 2025. Harmony's Odyssey and Last Time I Saw You are both Available.
Lastly, I advised in the video I would be streaming Doloc Town on Sunday, February 23rd, and would link to Parts 1 and 2 for the curious, so, here you go!
And that's it for Part 20! Thank you for reading!
If this series of videos is something you're interested in, the videos are available on YouTube, The Titans' Discord, Steam, Rumble, Odysee, and Ko-fi!
Don't forget to hit the Subscribe and/or Follow buttons to know when there's more!
—
The Monday, Feb. 17th, and 685th, Artist Shout-Out goes to Farhan Aditia!
Check them out here!
—
TIMESTAMPS
0:00 - Welcome Gamers!
1:58 - Artist Shout-Out
5:23 - Demos' Intro
10:05 - AI LIMIT - Coming Mar 27, 2025
47:53 - Harmony's Odyssey - Available
1:28:30 - Last Time I Saw You - Available
2:05:50 - Whiskers & Wizardry - Available 2025
2:40:54 - Demos Line Up
2:43:43 - Artist Shout-Out
2:45:32 - Thank You/Links
2:46:49 - Rendezvous Point Bookshop Plug/Viewing
2:48:32 - Up Next - Doloc Town
2:49:47 - Farewell
—
- Pilot: CrossCode, Dumpy & Bumpy, Ynglet, Zero Ranger
- Part 2: A Dance of Fire and Ice, 2064: Read Only Memories, Death and Taxes, Underhero
- Part 3: TEKKEN 8, Spiritfarer: Farewell Edition, Secrets of Grindea, Forspoken
- Part 4: Death's Hangover, Fae Farm, Fate/Samurai Remnant, Mini Settlers
- Part 5: All-Star Fruit Racing, Indivisible, SaGa Emerald Beyond, Visions of Mana
- Part 6: Glorious Companions, Tales of Arise, Ultionus: A Tale of Petty Revenge, Cozy Island
- Part 7: The Cosmic Wheel Sisterhood, Cursebane, Dex, The Lady Puppet
- Part 8: Detroit: Become Human, Little Goody Two Shoes, Luma Island, Tinkerlands
- Part 9: Backpack Battles, Glaciered, Ratopia, Slime Rancher
- Part 10: Captain Contraption's Chocolate Factory, Maid Cafe on Electric Street, Neon Noodles, Tiny Glade
- Part 11: Critter Café, Grimoire Groves, Pixel Cafe, Wizdom Academy
- Part 12: AdventureBarStory, Bone's Cafe, DELTARUNE, Mudborne
- Part 13: Food Truck Simulator, Magical Bakery, Magical Delicacy, Seaside Cafe Rush Hour
- Part 14: Chef's Tail, Espresso Tycoon, Kulebra and the Souls of Limbo, Tavern Talk
- Part 15: Chicken Journey, FANTASIAN Neo Dimension, Terra Memoria, Until Then
- Part 16: Cornucopia®, Hipster Café, Let's Café, Spells & Secrets
- Part 17: Doloc Town, Feed the Cups, Manitas Kitchen, Mushroom Picnic Party, Rift of the NecroDancer
- Part 18: Meadgard: Beer and Plunder, BOKURA: planet, Teeny Tiny Town, Tower of Babel: Survivors of Chaos
- Part 19: Dungeons of Hinterberg, The Mildew Children, Mythwrecked: Ambrosia Island, Yaoling: Mythical Journey
- Part 21: Constance, Dragoon Ascension, Kara Fantasy, Welcome to Elderfield
- Part 22: Crowncity, Dungeon Alchemist, Parliament of Hell 1796, Voice of Cards: The Isle Dragon Roars
- Part 23: Tuesday, March 11th
- Part 24: Tuesday, March 18th
- Part 25: Tuesday, March 25th
—
MORE INFO & TO SUPPORT
- About MonriaTitans | WGS
- Rendezvous Point Bookshop
- Artist Shout-Outs Criteria
- The Titans' Discord
- Throne Wishlist
- #SubOffTwitch
- YouTube
- Rumble
- Odysee
- Twitch
- Steam
—
Originally published to https://opinionsandtruth.wordpress.com on February 18, 2025.
Get The Weekend Game Show | WGS
The Weekend Game Show | WGS
"A game is a problem-solving activity, approached with a playful attitude." – Jesse Schell
Status | In development |
Category | Other |
Author | MonriaTitans I WGS |
Genre | Educational |
Tags | Female Protagonist, Game Design, LGBT, LGBTQIA, No AI, Streaming |
Languages | English |
Accessibility | Subtitles |
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